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Vincent Lo
3D Generalist at Element X
In contrast to my ArtStation, which is focused on hero props or characters, this portfolio is reserved showing some additional content I have worked on.
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Unity Engine
Parkour - Unity
This was my first attempt at creating parkour gameplay in Unity. Programming is not my forte and is only something I do occasionally.
I'm hoping to rebuild this in Unreal with root motion, motion warping, and a different method of generating ledges on objects.
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Animations below are from Mixamo.

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